CinemaController
This is TBE’s current take on Camera and how it gets controlled.
It is out of the box most likely not fit for your production-ready game, but it provides a hassle-free camera in your prototyping/experimenting phase.
Also keep in mind that you can tweak a number of parameters of the Cinemachine Camera.
You can add such a camera to your scene via the TBE Setup
This controller has two modes: