InitDatabaseComponent

This is a helper that you use if you want to keep your base data in scripts like described in Data resiliency against future breaking changes.

The component can be created by importing the package: [TBE-root]/tbe_data_init

(1) import [TBE-root]/tbe_data_init

(2) move everything that was just unpacked to your own directory and C# namespace.

(3) Populate the classes you just copied with your data.

(4) add the InitDatabaseComponent to your scene.

The Init Database Component only contains two buttons:

initDatabase

Build Database: