TbeSystemManager
The TbeSystemManager Component has to be added to your scene. The TBE Setup tool helps you with this.
It also must be the first user component that gets loaded (Check Script loading order in Unity). If you are using the Quickstart, then this is already the case.
Outgoing references
The system Manager references:
Tbe Database Location
| If there is exactly one TbeDatabaseLocation in the project, the system manager will automatically select it. |
TbeSceneSettings
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The scope of TbeSceneSettings is dictated by the TbeSystemManager. You can have multiple TbeSceneSettings, but of course only one per scene.
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Inside TbeSceneSettings there is another reference and that is the UI Skin Settings.
TBE comes with sensible defaults for all of these settings.
So the outgoing references look like this:
Other Required Components
Other Components that are required at Runtime but are decoupled from the System Manager are:
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ScenePlayerContext
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Here you can give an Inventory definition for the player.
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Needing no User attention:
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ActorContainer
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UnitManager
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InputManager
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