Database Location
| Any TBE Database Location must be somewhere under a "Resources" directory, or else, loading will fail at runtime. |
| In Unity "Resources" is a special folder name and is case-sensitive. |
Creating a Database Location
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In your project, create a directory for your database (must be under a Resources directory).
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Right-click this directory and "Create" → "TBE" → "TbeDatabaseLocation".
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Select a localization table. If you do not already have one, create one via "Window" → "Asset Management" → "Localization Tables". Press "+ New Table Collection", then create a new String Table Collection.
Multiple Databases
| Having multiple databases is theoretically possible. However, I cannot support the use of multiple databases yet. It has too many implications ("Don’t destroy on load", etc.) |
| If you want to have multiple database locations in one project, consider how Unity treats "Resources" directories. Be sure to choose different directory names for your different databases. |
While it is possible to have multiple databases in your project, it is not possible to reference multiple databases from one scene.