Actors

Actors act on Events (a.k.a Actor) and are meant for the user to configuratively add sound and visuals to the game.

The existing events are:

Type Subtype

Ability

StartTargetSelect

Weapon

Fired

Behavior

Applied

Effect

Instantiated

Item

Pickup, Use

Projectile

Cursor Splat

These actors work only for targeted ability events.

Instantiate Prefab

These actors work for Behavior and Effect events.

Play Sound

These actors work for Weapon, Behavior, Item and Effect.