Not Yet Implemented [NYI]

Non features for a Version 1 of the engine are:

In DESCENDING order of priority:

  • Upgrades

  • Veterancy (XP)

  • invisibility

  • cooldown groups, charges

  • splitting item stacks

  • selecting multiple units at the same time

  • transports (units that carry units)

  • Multiplayer

  • etc…​

Undecided:

  • Requirements

  • CommandCard