Terms

  • Destroy (a unit)

    • permanently remove a unit from the game.

  • Kill (a unit)

    • kills the unit. Internally the units hitpoints are set to zero and this will trigger death, but only if the unit does not have the unkillable flag.

  • Die

    • means that a unit is issued the "Die" command.

  • Local UI

    • The UI that is displayed above a unit’s head.

  • Vitals

    • Vitals are the combination of Life, Shield and Energy.

  • Rt*

    • This c# class name prefix signifies a Runtime Component

  • *Bhv

    • This c# class name suffix denotes MonoBehaviors. Note that not all MonoBehaviors are suffixed like that.

  • *Base